Fortnite will be on Android but not through Google Play

Fortnite Mobile Won't Be Available on Google Play Store, EPIC Reveals Why

Fortnite Is Ditching the Google Play Store

In order to ensure that Fortnite is the same game on all platforms - including consoles and high-end PCs - Epic has specifically focused on "high-end Android devices".

Fortnite for Android will launch as a Samsung Galaxy Note 9 exclusive and will then remain a Samsung Galaxy phone exclusive for another two to three months, according to a source speaking to AndroidHeadlines. But the bigger reason behind the move could be to do with the 30% revenue cut on the Google Play Store. With a huge and ostensibly trustworthy game publisher instructing its players to disable the outside sources security check on their phones, malware distributors need only expend a tiny amount of effort to make their previously shady-looking security bypass look like Epic's legitimate instructions on how to play the game.

The fact is that Epic has a choice and it doesn't have to play Google's game (its iOS game on the other hand is only available through Apple's app store thanks to Apple's controlling approach).

Players will instead have to use a separate installer provided by Epic to download the game directly from the Fortnite website. Earlier today, we got confirmation that Fortnite will not be available on the Google Play Store; instead, users will download and install the game directly from Epic by enabling app installations from unknown sources in their Android device settings.

We'll continue to follow the Fortnite for Android saga, including keeping a lookout for that mystery release date. When it does hit Android, EPIC wants to make sure that all of those profits make their way back to the company without passing through Google's pocket first. Just because the game will eventually come to all Android devices doesn't mean it won't be a timed exclusive.

It is a virtual certainty that scammer and cybercriminals will use the decision to develop and promote fake versions of the game, in the expectation that unknowing users will download and install their malware.

"The 30 percent store tax is a high cost in a world where game developers' 70 percent must cover all the cost of developing, operating, and supporting their games", Sweeney says.

"30% is disproportionate to the cost of the services these stores perform". Since that was the only information available at the time, the assumption was that after that 30-day period, anyone would be able to download and install the game. Samsung may also decide to distribute it through the Galaxy Apps store. Sweeney responds by reminding gamers that the "freedom" of an open platform like Android "comes with responsiblity", and that the per-app permission process within newer Android versions is superior to "entrusting one monopoly app store as the arbiter of what software users are allowed to obtain".

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