VR-bonkers Microsoft yanks plug out of Kinect

Ding dong the Kinect is dead, as Microsoft ceases its production

Microsoft Kills Off Its Kinect Sensor

The company tells Fast Company's Co.Design that it has stopped manufacturing Kinect for good.

Nonetheless, Kinect has sold over 35 million units since its 2010 debut. However, critics and fans of the device will not miss it, for two very different reasons.

An improved Kinect having facial recognition login and better motion tracking arrived with Xbox One in due course, Microsoft made it optional to purchase the device with the console. Kinect units now out in the wild are the last ones folks can buy.

Microsoft has not shared a timescale for the cessation of Kinect support, but the company continues to experiment with the core technology including integrating it into its HoloLens augmented reality platform.

People just didn't care much about Microsoft's original vision for the Kinect, which received bad publicity when Ad Age reported comments from a senior Microsoft executive talking about Kinect's ability to gather user data and serve them targeted ads.

Also, gamers were not too happy to hear that the Xbox One when it was first introduced their console would "always be listening to them" even when it was off thanks to the accessory.

As a result, in may 2014, Microsoft saved the Xbox One from costly appendage, and then completely ceased to give a hint about the touch controller, which previously was positioned as terribly necessary.

Critics of the Kinect will not miss the Xbox accessory, as newer technologies have since eclipsed it. The Kinect also proved it is possible to have an low-priced depth camera.

The technology behind Kinect has also found applications beyond gaming, including in the fields of medicine, movie production, and 3D mapping. Microsoft's effort to bring Kinect into the mainstream with the Xbox One failed owing to the pricing, absence of major titles and lack of desirable features.

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